It’s hardly surprising that development in the mobile sector is evolving rapidly. With a constant need for innovation and fast updates, it is usually a tough competition for publishers.
The quicker apps can be built, with more features and seamless integration, the easier it will be to break into the market and establish your brand.
If costs can be saved in the process, for example, so that they can be used for the all-important marketing, the probability of success increases dramatically. The question of the development team and the technology used to develop the apps is crucial.
NEATSoft has decided, after much deliberation, to use certain frameworks more intensively for development and to discard other frameworks completely. How we arrived at this decision is briefly explained in this article.
One of the fundamental questions is about hybrid or native development. In traditional native development, an independent project with often also an independent developer team is allocated for each operating system (mostly iOS and Android).
In the meantime, established frameworks such as React Native developed by Facebook or Google’s Flutter set a new standard and enable hybrid development directly for all common platforms.
All that is needed now is a single development team working on a single codebase. There must be some distinctions here and there. But these are defined in one and the same project.
We have recognised the advantages of hybrid app programming and now only use hybrid app development. In particular, React Native is very mature and offers far more features, security and performance than the competing Flutter.
The bottom line is, entrepreneurship today is more challenging than ever. For the vast majority of companies and startups, we advise using React Native for client-side app development if you are aiming for the mobile market. The disadvantages compared to native development are negligible, if any, but the advantages clearly outweigh the disadvantages. Flutter, on the other hand, we would like to continue to observe as a new player, because the project is still quite young and not yet mature enough for use in a profit-oriented project.
Are you thinking about publishing your idea on the app stores? Ask us anything!